

The different Sigil Schools can also provide an additional boost to your team. Dragons can only equip Sigils of the same or lower rarity, so a Common-quality dragon can only equip Common Sigils, while a Legendary, Divine or Ancient Dragon can equip all five rarity types. Sigils come in one of five rarities- Common, Uncommon, Rare, Epic and Legendary-which affects both the strength of the effect that is applied, as well as the additional HP bonus that is gained when equipping a dragon with a Sigil. There are fifteen Sigils in total across three different categories called "Schools." I'll reveal the details of each Sigil at the end of this post, but the exact numbers I don't want to share yet until I can confirm everything is locked in. The Sigil of Daredevil has a curious effect too, sacrificing the health of the user to provide a damage boost to its attack. The Sigil of Rebirth, for example, will cause the dragon that has it equipped to return to battle after being defeated the first time. Some Sigils increase the damage dealt or decrease the damage received, while others even give your dragons new combat abilities.

These Sigils will enhance the strength of your fighting team, as well as enable you to devise interesting new combat strategies by combining different Sigils. The new Sigil system will allow you to collect powerful relics called Sigils and equip your dragons with them. (This is gonna be a long one so I apologise in advance hehe)
